I mentioned working on a game, it's a 3D platformer. No name yet. But here's a little first look:
Today I enter week 3 of working on it. Gonna give myself a break before I jump back into it.
I like big tiddies.
Shocking, I know.
Game Artist
Joined on 8/30/18
Posted by SizzulReal - May 26th, 2021
I mentioned working on a game, it's a 3D platformer. No name yet. But here's a little first look:
Today I enter week 3 of working on it. Gonna give myself a break before I jump back into it.
Posted by SizzulReal - May 8th, 2020
10 months after my last post, I finally feel like I have a developed artstyle. These 2:
Just like last time, I drew this to help commissioners choose which style they wanted to go with.
Posted by SizzulReal - July 31st, 2019
It kinda bugs me that I don't have a solidified rendering style. I made this sheet partly to help commissioners choose what style they want, and partly as an exercise on how many different ways I can render the same drawing. Let me know which ones are your favorites. So far they're all pretty much tied.
Posted by SizzulReal - June 1st, 2019
I haven't been open for commission since the great Tumblr migration.
If you're interested, you can use this sheet to streamline the process.
Posted by SizzulReal - January 24th, 2019
Our pixel Day submissions got finished with just a few minutes to go. After so many game jams I've finally almost started getting used to the stress of those last few minutes.
Basically, we're working on an RPG. The current assets aren't 100% done, but I think we put together a pretty dang nice demo in just a few days. Watch it here, or play it here.
Posted by SizzulReal - January 17th, 2019
Looking forward to pixel day on the 23rd.
Working on putting something together.
Posted by SizzulReal - January 6th, 2019
Thanks a lot KaizoMartin ( https://kaizomartin.newgrounds.com ) for scouting me.